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Advanced Music Manager
Documentation
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Getting Started

  • Get Started Easy Music Manager UE5
  • Get Started Advanced Music Manager UE5

Troubleshooting

  • Troubleshooting Easy Music Manager UE5
  • Troubleshooting Advanced Music Manager UE5
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Get Started Easy Music Manager UE5

The following is a step-by-step illustrated guide on how to set up and use the Easy Audio System in your project. 

First things first you must download the most recent version of the project by clicking ‘add to project’ in your Epic Games Launcher and selecting the project you wish to add the system to. (Figs 1 & 2) If the project you wish to add the system does not appear, you may need to click ‘Show All Projects’ in the popup.

This system has been tested and is known to work on: Unreal Engine 5.0 through to 5.5

Fig 1

Fig 2

Step Two: Open the “Easy Music Manager” folder inside of your project. Find and select the EasyMusicManager blueprint.

Step Three: Drag the “Easy Music Manager” into the world.

Step Four: Add tracks to the section titled: Playlist Default.

That’s it! The system is now working and has already been set up for most tracks. The following are additional options.

Click the (+) button to add a new track to the array.

Simply change the options as you’d like to get the system working how you want! You do not have to do this by default, as the system is mostly automated.

And that’s it! If you have any more questions, feel free to read below or reach out!

Version History:

  1. – Current Release v1.0

Known Bugs: 

None.

Please report any bugs found via

https://discord.gg/qSSbxEfw5f

support@hatchfoxstudios.com.au

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